Download and play the windows build for the best experience.

Gameplay Modifications

  • Added 3 new levels which are tied in.
  • Added an endless mode.

Design Modifications

  • Adjusted all menu positions and sizes and created new buttons.
  • Added an option to replay a level or play the previous level to the level win, game over and pause menu. 
  • Audio plays when certain buttons in the options menu are pressed to provide feedback to the player.
  • Added an options menu.
  • Added a sound slider to the pause and options menu.
  • Created a new reset high score method and method summary to the "Score Reseter" script and added an option to reset the high score in the options menu.
  • Created a new sound manager script that makes the sound slider work by taking the slider values and applying them to the audio that also saves the sound settings using the "PlayerPrefs" class so that the settings are not lost upon closing the game or changing the scene.

Aesthetic Modifications

  • Added background objects so the levels look nicer.
  • Created a new minimap with a border that also follows the player (only used in endless mode).
  • Added new cursor options to the options menu.

Fixes And Script Modifications

  • Fixed the "HighScoreDisplay" script so the game displays "High Score:" instead of just "High:".
  • Made the "CursorChanger.ChangeCursor" method public so it supports changing the cursor on button clicks. 
  • Added more collision points to certain hitboxes to make the hit detection more precise and fix problems with colliders. 

Created By: Onuralp Taras using MSU GEL LAB assets.

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Windows.zip 39 MB